Course Title: Instructional Design and Technology
Course Level: Graduate/Professional Development
Course Duration: 12 weeks (3-credit course)
Instruction Mode: Hybrid (In-person/Online)
Prerequisites: Basic understanding of educational theory and pedagogy
Course Overview
This course provides a comprehensive introduction to Instructional Design and Technology (IDT), equipping educators and instructional designers with the skills to create effective, technology-enhanced learning experiences. Emphasizing evidence-based instructional strategies, this course explores key instructional design models, technology tools, and emerging trends in digital learning environments.
Participants will gain practical skills in designing, developing, and evaluating instructional materials for face-to-face, online, and blended learning environments. By the end of this course, students will be prepared to integrate instructional technology into their practice and lead innovative instructional design projects.
Course Objectives
By the end of this course, participants will be able to:
- Understand and apply key theories and models of instructional design (ADDIE, SAM, Bloom’s Taxonomy, etc.).
- Analyze learner needs and instructional goals to design targeted learning experiences.
- Develop instructional materials using a variety of digital tools and technologies.
- Integrate multimedia, interactive content, and assessment strategies into instructional design.
- Evaluate the effectiveness of instructional interventions and make data-driven improvements.
- Stay current with emerging trends in instructional technology, such as AR/VR, gamification, and AI in education.
Course Structure & Weekly Breakdown
Week 1: Introduction to Instructional Design and Technology
- Overview of Instructional Design (ID) Principles
- Key ID Models: ADDIE, SAM, Backward Design
- Role of Technology in Modern Education
Week 2: Learning Theories and Their Application in Instructional Design
- Behaviorism, Cognitivism, Constructivism, and Connectivism
- Aligning Learning Objectives with Instructional Strategies
- Introduction to Bloom’s Taxonomy
Week 3: Needs Analysis and Learner Profiling
- Conducting Needs Assessments
- Creating Learner Personas
- Identifying Instructional Goals and Objectives
Week 4: Instructional Design Models and Frameworks
- In-depth Study of ADDIE Model
- Rapid Prototyping (SAM)
- Case Studies and Application
Week 5: Designing for Online and Blended Learning
- Key Principles of Online Learning Design
- Introduction to Learning Management Systems (LMS)
- Building Community and Engagement in Online Courses
Week 6: Multimedia in Instructional Design
- Visual and Graphic Design Principles
- Creating Interactive Content (Video, Infographics, eLearning Modules)
- Tools: Adobe Captivate, Camtasia, Articulate 360
Week 7: Assessment and Evaluation in Instructional Design
- Designing Formative and Summative Assessments
- Rubrics and Feedback Strategies
- Kirkpatrick’s Four Levels of Evaluation
Week 8: Mobile Learning and Emerging Technologies
- Mobile Learning Design Principles
- Overview of Augmented Reality (AR), Virtual Reality (VR), and AI in Education
- Gamification in Instructional Design
Week 9: Project Management for Instructional Design
- Introduction to Project Management Concepts
- Agile Instructional Design
- Collaboration and Communication in ID Projects
Week 10: Accessibility and Universal Design for Learning (UDL)
- Designing Inclusive Learning Experiences
- Accessibility Standards (Section 508, WCAG)
- Tools and Resources for Accessibility
Week 11: Instructional Design Project (Part 1)
- Group Work: Develop a Prototype of an Instructional Solution
- Peer Review and Feedback
Week 12: Instructional Design Project (Part 2) & Course Wrap-Up
- Present Final Projects
- Reflection and Next Steps in Instructional Design
- Future Trends and Professional Development in IDT
Course Assessments and Grading
- Participation and Engagement: 20%
- Weekly Quizzes and Reflection Papers: 20%
- Midterm Project (Instructional Design Plan): 25%
- Final Project (Instructional Solution and Presentation): 35%
Required Materials
- Textbook: “Instructional Design: The ADDIE Approach” by Robert Maribe Branch
- Supplementary Readings (provided through the LMS)
- Access to multimedia development tools (Adobe Captivate, Articulate 360, Canva, etc.)
Instructional Methods
- Lectures & Interactive Discussions
- Hands-On Workshops and Labs
- Group Projects and Collaborative Learning
- Case Studies and Real-World Applications
Technology Requirements
- Reliable internet access
- Access to an LMS platform (Moodle, Blackboard, Canvas, etc.)
- Multimedia development tools (free and paid options)
Certification and Professional Credit
Upon successful completion of the course, participants will earn a certificate in Instructional Design and Technology, which may be applied toward continuing education credits or professional development requirements.
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Curriculum
- 2 Sections
- 10 Lessons
- 26 Weeks
- Instructional Design and Technology5
- Pedagogical Best Practices5